There’s been a number of write-ups from people (Massively Part 1,Massively Part 2) who have had hands on experience with the new content and business model but Ron Whitaker’s (@ffronw) from FileFront did have some new tidbits that I figured I’d touch on. I’m not going to focus on the portions that are common from the other previews, just the things I haven’t seen before.
The initial thoughts of the zone are pretty similar to many others with the appreciation of the zone and the diversity but it is a good point that this is arguably the first zone (Forochel could fit a similar description) developed without prior information from Tolkien. This does give Turbine lots of room, but also they need to careful and respectful of the lore. Based on what I’ve seen of the game so far, I will be going through all the new content just to see what kind of story Turbine will tell, even though my main characters are at the level cap.
He mentions that the main portion of the story will be learning about the Rangers and a good deal of this is through session play. I’m pretty intrigued by this idea as it gives Turbine all sorts of options to tell back-stories for these various Rangers. Some of my favorite quests have been of this sort as it provides a great combination of game, lore, and challenge. I’m looking forward to another good story book like Volume 1 Book 15, although hopefully a bit less travel 😉
He mentions the changes to the quest system which seems to indicate that instead of scrolling to the bottom to figure out what to do that information is up at the top. I can understand this change, and it will make it easier for quests that either you’re repeating or if you don’t read quest text. Instance scaling is also mentioned, but nothing new here.
Jumping to the store, Ron did ask about the complaints on the faction horses but Aaron Campbell didn’t indicate either way on a decision but did leave room for them to change things during the beta. I was intrigued by the question asking about additional houses or housing storage in the store as I hadn’t thought of that one. I’m reading into the response, but it doesn’t appear this is possible currently but might be down the line. I’d love to have this option both in-game and via the store as I already have a deluxe and kinship house filled.
Ron touches on the festival and the Haunted House which I’ll admit I’m quite excited about. They’ve done a really good job of creating some fun side things to do in-game and this sounds like it will be another great addition.
Ron also did ask about the next big three items to receive focus Legendary Items, Monster Play, and Radiance which no surprisingly did get a canned response. “Those are three big things we will be working on over the next year,” but there was an even more exciting quote about the upcoming content. Aaron did confirm that they are working on mounted combat – “There are prototypes being worked on.” I can honestly say I want to see the “Big 3” topics addressed first but those may be more of a gradual incremental change. As for mounted combat, I don’t see that until Rohan which is looking like a late 2011 or 2012 update since the next expansion is confirmed for Isengard.
Overall it is a good read and some more amazing screenshots in case you haven’t gotten your fill of news,
Posted in LOTRO
Tagged beta, End-game, Enedwaith, Equipment, Expansion, festival, Free to Play, Isengard, Legendary Items, Lore, LOTRO, moors, radiance, raid, Rohan, screenshots
Today is the last day for the Summer Festival, which did get off to a bit of a rocky start as early this morning many of the vendors took an early break. However, Turbine did respond pretty quickly to get everything back up and running properly.
So I went around and picked up a few items that I wanted, but I ended up with a bunch of leftover tokens as I had already bought the horse earlier.
Here’s a couple of shots of my favorite items from the festival and some other random items I have in my house as well as one of my favorite scenic areas in the game.
So part 2 of Massively’s coverage of the new fall content and F2P switch (Part 1) was posted this morning and it covers both the new festival and the store.
The haunted cellar sounds really cool and very fall-like I’m actually quite intrigued about not only how it will look but the themed decorations that will be available with the token rewards 🙂 Hopefully they’ll use the fear logic from BG such that you can be feared and randomly run around and trigger more fun!
The meat of what I wanted to write about was the info on the store. Now I realize this is all subject to change as we’re still in the beta, but I’m sure there will be LOTS of upset folks over the addition of items to reduce the in-game grind. In certain cases I’m all for it, but I see them handling it two separate ways, one I like and the other I don’t.
For virtues they’re offering a way to speed up the way you earn that title such that you need (I’m assuming) half as many mobs to complete the deed and get the virtue. I think this is a good compromise and would even be happy if I could outright buy a virtue level (I know, I’m probably in the minority here) as there’s no reason I can’t do that in game I just choose not to because I don’t enjoy it. I think speeding up the virtue grind is a very welcome addition for anyone who wants to get their characters and alts tweaked out the way they want to and still enjoy the content and game the way they want it. My 3 mains are all in various stages of their virtue completion and I’d love to have an option to bring them all to the same level. Another option I’d support would be to allow the purchase of virtue ranks only up to the maximum you have on that account such that’ you’d have to grind it once, but only once 🙂
Now the part I don’t like is the ability to purchase reputation mounts as I think this is taking the above concept a step to far. I’m all for using the store to buy mounts as long as it isn’t your first one but I don’t like the idea of removing the reward for the reputation grind many (like me) have completed. I think those mounts should only be available if you have the appropriate reputation. What I would like to see is similar to the traits discussed above, a buff that grants double reputation for a period of time such that you could more quickly accomplish your goals. Another option would be to allow purchasable reputation which would mimic my thoughts on Virtues, which if done properly I could support as well. Now this may only be showing the mounts available for that character, but I see no clarification and as such I’m purely posting on what I would have a problem with if it stays like this through beta. And even if the system does work like this currently, there’s still lots of time for them to flesh out the details and make changes based on the community feedback.
I will update this post as I’m sure there will be some dev clarification on these topics based on the feedback from the community, this thread on the F2P boards seems most likely to be the one to kick up some dirt but I’m expecting more as the day goes on.
They are up and running (at least on Silverlode) and I was able to do both the Shire one and the Bree race, although some were reporting issues with the Bree race. I’m not real sure what’s going on there, but I did even fall off so it isn’t like I ran a perfect race.
So I have a few shots of the horse and a couple of the items I got already.
After all my racing around I did need a break, so I took a little nap in my new hammock 🙂
And after waking up I decided to check out a couple of views in my new chair:
So there are 2 things in this thread:
First is a very nice snap of the horse from corrakkas on the forums, which was obtained using saved up tokens from the previous summer festival. There’s also a cool snap of this horse while drunk 🙂
And confirmation from Sapience that things are broken and they’re looking into it.
So I anxiously waited this morning for the start of the festival such that I could get the new festival horsie. Sadly it appears they’re either delaying the horse races or there’s an issue with them. We’ve been chatting on Twitter and at least Silverlode, Landy, and Big E are all experiencing the same “issue.” I will be posting updates as soon as I get them, hopefully with pictures.
I also wanted to put up some links for folks to check out the walkthroughs of the various events as much of the festival hasn’t changed. I will admit that for the festivals, I find a Casual Stroll to Mordor to be the best resource as they not only have the walkthroughs but screenshots as well. First up there are some of the always there general quests like the Inn League, Dancing, and the farming quest. You can check out the post on the Spring Festival as the horse races and Ale Association parts are the same.
As for rewards, you can also check out a recent furniture guide which has shots of most (if not all) of the rewards from the festival. There are a couple new items like the hammock and such that I might end up getting as a nice change of pace from my normal decorations.
I’ll be checking things out to see what all’s new in the Festival but wanted to share some of the info up front for folks.
One thing I did want to point out is that there’s a quest to turn in your badges of dishonor from the Ale Association in for festival marks. Pretty nice addition if you ask me, or maybe I just missed it last time.
Below are a few snaps of some of the items and new quests.
Couple of the new cloaks:
Straw hat with short sleeved summer dress
New Inn League quest (same are available for Ale Association)
Ale Association barter turn-ins
First up, I wanted to clear up something on the Anniversary Tokens as I was wondering when they would stop dropping. According to will Sapience, they will stop dropping on the 30th of June but the vendors for trade-in will remain in game until the 7th of July. For those of you curious, I seem to have the best luck with the vendor in the Moors as they have the option for the Delving Stones required for various rewards in the Ettenmoors.
As Sapience also mentioned in his post, tomorrow is the start of the Summer Festival! Returning for this year’s festival is the Keg-races in Frerin’s Court outside of Thorin’s Hall and the Taste of Hobbiton race just north of the Party Tree.
There’s also the Summer Horse race in both Bree and Michel Delving for the new mount as shown in Cithryth’s YouTube video.
The scavenger hunts and fishing races are both back in this summer as well for those that prefer those events.
It seems like the only new addition are quests associated with the bitter rivals of the beer drinkers of Middle-Earth. Yes the Inn League Association and the Ale Association both will have new quests added with the chance of maxing out reputation with both factions.
For me, I will be getting the new horse as I am a tad of an addict in that regard and will probably hold off on the drinking games until I see what all’s available from the various vendors and special rooms. I wasn’t all that impressed previously, so we shall see what’s new this time around.