Tag Archives: crafting

My plan for my F2P Turbine Points


So I posted this question a couple days ago (the poll is still open) but I figured I’d share my plan.  I’m expecting to have at least 5000 Turbine points just counting the Loyalty rewards, but I know I will also get more for the various new deeds that are implemented for Reputation as my 3 mains each have a quite a few factions at kindred rank.  Initially I plan to focus on Captain, Minstrel, and Warden but am sure that my Champ (more about her later) will get some attention too.

I know that the Wardrobe will be a big help to offload some of my storage issues but currently I’m using the Shared Storage as an extension of a couple characters vaults so I will have to end up getting some more Vault space.  I really want to get to a point where I can use shared storage as a replacement for mailing items between toons, but currently it is overflow 😦

On my Captain and Warden I’ll be finishing off Zeal to Rank 10 which is a bit more painful on my Captain but certainly worth it.  They’ll also both be getting a bank space update as their banks are packed and I need the space for crafting.

My Captain and Minstrel are also pretty low on a couple Virtues but mainly Empathy and Innocence so a big chunk of my points will go to max those out.  I will probably look and make sure there aren’t any low hanging traits there that I can grind in game, but Innocence is not one of my favorites to grind out.

The virtues that I’m focusing on I’m doing for two main reasons.  First off, melee defense and armor value are universally important and make a pretty substantial and measurable difference to your characters’ survival.  The second is that in all honesty, they’re a tad painful to grind out as those are mostly quest deeds and even worse they’re the top end of the tiered reward system for quests so I’d have to do 40 some odd quests in a zone to get the virtue.

Hopefully after all that I’ll then have enough leftover points to get at least the riding skill on my Champ such that I can avoid that riding quest 😉  And I might buy a better horse as I’m a bit poor from trying to power through Scholar and Weaponsmith.

After all that, my priorities for my 500 point allowance and whatever else I earn are:

  • More Shared Storage
  • Stat Tomes
  • Larger Wardrobe – I might not need this as I know I have similar items many times across my toons
  • Virtues for my Champ
  • Cosmetic Items
  • Housing Items

    But once I go through and clean up all my vaults and such to take advantage of the Wardrobe I might find that all I really need (or want might be a better word) to get are the stat tomes.

    So far though, the results of the poll show that I”m quite in the minority in my thought process 🙂  But, if you’re thinking like me, go vote and help me prove to myself that I’m not crazy.

    Important Note Regarding Consignment Quests


    While loading the client up this morning, I noticed the following note:

    ALERT: If you currently have active crafting consignment quests, please cancel or complete these quests before server maintenance begins on Tuesday, Sept 7.  These quests (available in Overhill, Silverdeep Mine, Combe Lumber Camp, or Duillond) will no longer be available once Volume III, Book 2 goes live.

    For those of you who haven’t done these (I’ll admit I just started myself) you essentially are paying an NPC to go off and farm materials for you, up to Artisian level.  You travel to the NPC and there will be a few different options for the different skill levels and based on your level you purchase the right one.  Using those items creates a new quest which is essentially a timer and at the end of the timer you return to the NPC and they present you with a key to a chest with the appropriate crafting ingredients.  There isn’t a ton of ingredients but usually a handful of the different types including chances for some of the crit items.  These can be pretty handy for leveling up alts or in augmenting your resource gathering at the lower levels.  They’re also nice for cases where you can’t gather resources for yourself.  Case in point, the Historian includes weapon-smithing but no prospecting, so these quests can help quite a bit.

    Two quick notes on these quests:

    • You can only have one quest active per resource type
    • You can however have multiple resource type quests active (scholar and prospecting for example)

    I know I will be doing these quests on all my toons as often as I can in order to try to jump start my Scholar and Weaponsmith that I’m leveling.  So if you have any of your toons with crafting levels at or below Artisian, you might think about grabbing these before they go away.

    Good Warden End-game Gear


    This will probably have some spill-over for the other classes as well but I wanted to start keeping track of not only some of the better gear options but where some of these things drop.  The forums are a great resource for this kind of information but sometimes it can be hard to find and even lost due to forum wipes.

    The armor sets are a little easier to keep up with and follow, but I do have some spreadsheets for Wardens, Captains, and Minstrels comparing the various sets statistically and visually.

    When it comes to jewelry and cloaks it gets a little bit harder for 2 main reasons.  First off there’s just a lot more variety in these areas with crafted, drops, quest rewards, etc that all can be viable in certain cases.  But probably the tougher part is that many of these are random boss drops that don’t always drop so it can be hard to not only track them but remember where they dropped from.

    I will have a separate page on my blog for this information here, in a similar fashion to how I’m archiving forum posts..

    And for comparisons, if you’d like to see what I’m currently wearing you can look at the MyLOTRO pages for my Warden, Captain, and Minstrel.

    Most of the information below is from the following thread on the forums – Best in Slot Discussion and there’s also some other good stuff over on the Codemasters Forums. In addition there’s another good resource over on the LOTRO Gear site.

    Finally, even though I’ve posted some other items that are coming with the F2P launch, I’ll add those in later in case they tweak them again.

    Please let me know what I’ve missed 🙂

    Earring

    Bracelet

    Neck

    Pocket

    Ring

    Cloaks

    Shields

    I’ve Crossed Over to the Dark Side


    No, I’m not playing WoW (not that there’s anything wrong with that), but I realized as I’ve had no motivation to play my Runekeeper that I’m really just more into melee classes.  After all the ribbing and trashing I’ve given Champions I figured I should give them a fair shake and actually play the class.  Plus I haven’t been through the starter zones in a while so I figured it would be good to check them out again since all the revamps.  If I had known we were so close to the F2P launch I might have waited until then, but oh well I’m too hooked now to go back.

    Below is a shot of me warming up in Trestlebridge in my new level 18 heavy armor.  As an aside, I don’t remember it looking as good when I leveled my Captain but maybe it just shows that I prefer looking at females.

    Why doesn't the Grocer have Marshmallows?

    I’ve made it pretty much through all the Bree-land content which by far is still my personal favorite starter area.  The zone certainly does flow much better and they’ve eliminated some of the more annoying random out-lying quests.  For instance, tweaking the quest outside of Staddle such that you kill bears for the trader’s item and not neekers is MUCH better.  I always hated that quest as it just didn’t seem to work very well in the general flow, but there were a number of other similar quests that were tweaked as well.  The Barrow Downs stuff seemed to work much better as you didn’t have to run around to find the quest-givers not to mention that you don’t have to run back to Bree to turn-in.  The quest givers in general are all in much better locations and definitely vector MUCH better then they used to.  I found myself wondering at various times when I would go to a particular zone, and sure enough in a few quests I would get sent that way.  Even with the changes, my general approach to Bree really hasn’t changed.  I go through and do every quest there except for the Old Forest – not because I don’t like the area, as it is one of my favorites, it just takes a while to do and overlaps level wise with some of the other areas.  I like the new change to the “go see so and so somewhere far off quests” as they now also offer a return port to where you started from.  This allows you to go to that far off place, grab one quest there as a place-holder such that you know what level range that area is.  I know there are lots of resources out there (like MMorsel’s Level Chart), but having it in your quest log is a pretty good reminder.  The re-working of the quest lines to remove fellowship quests is nice while you’re playing like I am but I’ll admit I’m not sure it is good to have the Great Barrows as the only fellowship quest.

    As of now, I’m about mid-way through 21 and am probably going to do some of the Trestlebridge quests as those are level 21s while the Epic line and Forsaken Inn quests are level 22.  So I probably will be bouncing back and forth but since I’m mapped in Bree (where you need to go to train) I think it won’t be too bad.  I’m probably going to continue to proceed through the Lone Lands and North Downs in this fashion such that I can maximize the experience and not get burnt out in either zone.  I’ll be curious to see how far into the 30s this will get me as I know there are some tough level pockets in there.  However, with the Champ being pretty DPS heavy, I’m hoping that I’ll be able to do some of the higher level quests such that I can jump up to a zone even if I’m not quite at the right level.  One thing I’m haven’t done on this toon is crafting as I just wanted to focus on actually playing the class.  But maybe I’ll change my mind and pick up the Armsman profession (that would be the logical thing to do) or possibly a Scholar (but that sounds painful).  Having high-level alts I can pretty easily purchase mats off the AH so it wouldn’t be nearly as painful of a grind, but we shall see.

    As for Champion class, I have to admit I’m really enjoying it.  Granted, in the teens all classes are fun to play but I think the Champ better fits what I enjoy.  I imagine that I’ll be playing my Champ similar to my Warden in that I try to grab as much as I can and pray I can survive 🙂  That certainly does get me into a bit of trouble as Champs are a tad squishy, especially in medium armor, without much in the way of oh-crap buttons.  I expect on-average the Champ will be faster in this methodology then the Warden, but I will have higher repair bills (and more travel time) as I will die often I’m sure.  I have no idea when I died first, but I have quite a few times which hasn’t been a big deal as I usually out level my gear before I need to repair it.  For the most part, I’ve been focusing on trying to build Fervour up before AoE’ing as that way I can get my self-heal off if I need to.  I not using the skill that adds 3 Pips up front as I’m thinking it is better to save that for when I need it, but maybe that’s a bad idea.  Mostly I’ve been running in Fervour stance, but I’m starting to play more in Ardour as it seems to be more survivable for my style.  I’ve mainly been dual-wielding as I’ve always liked the look of that fighting style, plus I do have my Captain if I feel the need to wield a big stick 😉  After hitting 20, I’ve noticed it is a bit easier as I can better pull with the bow as opposed to body pulling everything since you can’t control adds nearly as well that way.  This is my first DPS class I’ve played in an MMO so I’ll be curious to see how I enjoy it, and if my Warden experience is any indication (that was my first tank) I may have opened up a whole new can of alt-aholic worms 🙂

    I wasn’t sure how I’d like the class, so I haven’t yet set up my Strategic Commander for it but once I get that rolling I’m sure I’ll have a much better rotation going and use more of my skills.  I notice I have a hard time using everything on my tool-bar as I really struggle finding things unless I get used to where they are.  For those who are curious, the Strategic Commander is a left-handed mouse that has programmable buttons on it.  I don’t use it for macros (although it can) I just use it as a more convenient way to use skills and movement controls.

    As for gear, I did craft myself a set of Heavy Armor that I could wear when I hit 20, and I have another in my vault for when I hit 22 as I’ve heard (and can appreciate) that gear makes a pretty big difference for a Champ and especially with my kamikaze attitude.  I haven’t been worried about trying to crit on the armor, but I’m sure when I get into my 40s and 50s I will start to care.  Around that same time is when I’ll start out-fitting her with better jewelry and cloaks as I have Guilded SMs in those professions.  I’ll probably start to stock-pile some of the guild items such that I can have some critted sets all ready to go.  I don’t have a weaponsmith (or a woodworker) but I’m not too terribly worried about it quite yet as I’ve been able to find some reasonable things off the AH.  And I do know a few so when I get higher I can bug them for stuff.  I haven’t really decided what weapons I’m going to shoot for long term but I really like axes and I’m thinking a main hand spear with an axe off-hand would be cool, but perhaps sword and axe is the best combo.  I know I do need to pick up a horn and a rune, I just haven’t had a chance to find one on the AH or have someone make me one.

    I’m pretty sure I’m going to bring this character up to the level cap, so you’ll be hearing a bit more about Champions as I progress, and certainly feel free to toss out pointers!  I did pick up some good tips from Merric in this post and discussion but I know I have lots to learn.  And don’t worry, I’m not shelving my other 65s I just haven’t had as much night-time availability for un-interrupted group play and there’s only so many dailies and skirmishes I can do, even though my Captain does still need quite a bit of work…

    Captains Roundtable Live Tonight!


    In case you missed the post from a Casual Stroll to Mordor I will be participating in another roundtable tonight, this time focusing on Captains. If you can join us live at 9pm Eastern (-5GMT) there will be a live chat room where you can participate.  The link for the chat room information is either on CStM’s live page or on the LOTRO Network. Or you can feel free to post questions here or on their thread, or email one of us if you have specific questions or topics you’d like us to cover.  It will be a similar format to the Warden roundtable.

    And if you can’t make it live, we’ll both be posting when it it released.

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    Fun times in Sammuth Gul


    I ended up getting in a late night Sammuth Gul run last night with a couple of friends.  Our group wasn’t quite optimal as we were lacking a traited healer and didn’t have any crowd control.  I think I was more worried about the CC then I was the healing (as you’ll see later on) as the loremasters in there are just downright nasty.  However, we had lots of DPS, and lots of interrupts which made this a fun and exciting run.  I was on my Warden along with a guard, captain, champion, DPS spec’d runekeeper, and a full warrior skald traited minstrel.  The trash really wasn’t too bad as we essentially had 4 off-healers in the group and with all the heavies we had lots of spare morale.  Our Minstrel was able to stay in War-speech for a good deal of the fights and only towards the end or if we got an unlucky pull did he have to drop out.  We had a couple of marathon fights with summoners and unlucky punts onto bone piles, but the ability of our guard to get conjunctions off was key to us being able to move as quickly as we did.

    The only part that really worried me was the Gorothol fight as there’s just SO many mobs and things get very crazy in there.  As the adds started to pile up we were able to just grab everything in the middle with the guard and myself trying to grab all the agro and the champ and runekeeper doing as much AoE damage as possible.  Our minnie was watching out for the loremasters to keep them occupied, trying to keep alive, and trying to toss us the occasional heal.  Although, as the following log will show I did a pretty darn good job of keeping myself alive as all the adds are a Warden’s dream 🙂  After a while I think the guard and I had the agro shared pretty well but my morale bar wasn’t moving much at all as I just kept cycling through our life-taps and conviction.

    CStats 2010-05-26 13-12-57-17

    So over the course of the entire fight, I was healing myself for roughly 100 morale per second 🙂 which surprised me when I looked at it considering I probably wasn’t healing at all for at least the first half or so.  Also, if you look at the breakout of my attacks you’ll see just how much more damage our gambits do versus the builders and has me thinking that I can slow down some and rely more on the masteries to build my gambits to save some power and I won’t sacrifice that much threat or DPS.

    CStats 2010-05-26 13-15-26-03

    But with critted food and power pots, I actually seemed to be in a better spot then some of the others in our group so that made me happy.  I’ve also noticed that since I have a larger morale pool I can actually drop down enough to use Darkness Before Dawn and not get destroyed.

    And finally, we did get a symbol drop, which sadly I did not win, but at least it did go to my friend who hadn’t won one before.

    My week in LOTRO


    I didn’t get too much time in this week but was able to get into some raiding and group fun.  I also did some re-working of my Warden which I’ll get to at the bottom.

    On Wednesday I JUST missed getting into a BG raid, which was just as well as I was already committed to one on Thursday 🙂 so I ended up just messing around in game chatting with folks while waiting to see what was going to happen.  I did end up doing a quick run of DD with one of my kin-mates to finish off her class legendaries, which did have some interesting moments as you’ll see from the pictures below:

    ScreenShot00016

    ScreenShot00017

    I ended up getting punted into the sticky walls and hanging out there for a bit 🙂  Since we were all well over-leveled it didn’t really matter but I can imagine for an on-level group that could be a bit of a problem.

    Thursday was back into BG for another run at Durchest.  We’re still struggling with him and are trying to figure out what’s going on.  It may be something we’re doing (or not doing) on the tanking side, but that appears to be working properly for the most part until one of us dies.  I’ve looked at a couple of videos including this one showing hard mode but nothing terribly obvious has jumped out at us.  Maybe we’re just missing a combination of small things that when build up cause serious issues.  The other forum post I noticed which I thought was interesting was the following on Durchest’s heal. He has a heal that happens when someone in the raid dies, but he can actually store those up and save them for when he hits 100K.  Rather annoying, but does account for some seemingly random healing.

    But all the struggles in BG have caused me to check out my Warden to make sure she’s at least properly geared out.  I ended up switching out Tolerance as looking at my logs I really don’t take that much tactical damage for Valor which gives me a pretty nice morale boost.  I then switched over to the Lothlorien Stalker’s cloak from the Lothlorien Preserver’s Cloak which cost me a bit of Might in exchange for power and fate.  I’m then going to see if I can get lucky and crit on the Greenwood necklace on my jeweler as that will be another morale booster plus some incoming healing, in exchange for some agility.  I also was checking out the various crafted relics and realize I need to find a supreme master cook who has kindred reputation with the crafting guild to make me the +100 morale rune as mine currently aren’t all that great.  I prefer that over the +20 vitality ones (which for tanks provide the same morale boost) as with my current stats I get real close to the stat cap when fully buffed.  I also need to get some more work in on relic grinding as the ones I’m using could stand to be a bit better.  With all these changes, I should be able to get my morale around 7400 and power at 2350 without buffs and without sacrificing my other stats too much.  Feel free to check out my character page and let me know if you see anything I could swap out.

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