Tag Archives: End-game

Today’s update to Bullroarer


As I quoted yesterday, Sapience indicated that some of the items in the store have been tweaked.  Now granted, I will admit I may be a build or two behind on some of these but I did want to talk about a couple of them as there was a new patch up today.  However, nothing earth shattering on the patch with only a few notes in total.

First up, I’m happy that they did add in a helm to the Annuminas Heavy Armor set.  I’m not super excited about the look, but it is nice to have another option including the cloak to get the full 6/6 bonus which this set really needs to be comparable.  I’ve updated my spreadsheet but am really struggling with Google Docs so I’ll probably wait until launch and post a final version.  But certainly take a look below for the stats and looks of it.

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I do think the armor set costs might have been dropped a bit (or maybe not as these match this post on the forums) as the Annuminas pieces only need 1 Annuminas mark and 3 of the level 65 special marks with the Helegrod items being 2 and 5 respectively.  However, the pieces are pricy on the normal marks at 1,896 for the Annuminas pieces and 2,370 for the Helegrod pieces.  Considering I can get a few hundred marks per normal single person skirmish it is looking like a piece or so per run through the appropriate instance.  Which when you compare it to normally getting armor pieces this is a MUCH quicker pace as previously you had to not only complete the instance but get lucky on roles and most groups only allow one piece per run per person.

I already talked about the reputation mounts, but you can buy the normal initial mounts for 695 points which I think is a nice option as I know many folks sometimes struggle to save up enough gold for that purchase.

I didn’t notice any real changes on the stat tomes but the Virtue tomes have been changed to all be a constant cost as opposed to a sliding scale.  In total, to max out a virtue from the store it costs the same as it did previously, but now each rank is 295 points versus a small amount for that first rank.  I know I will be topping off a few levels on my toons so this does make it a tad more expensive but I think it makes sense.

I’m still a bit on the fence with the Morale pots as they’re now 300 points for a stack of 10.  These potions stack with the normal potions and with the duration of 20 seconds combined with a 20 second cooldown you can essentially boost your ICMR (or ICPR) by 3600 or 60 points per second.  I can see these during tough boss fights and in all honesty I’m still not sure these are expensive enough.  These potions will essentially allow you to power through a tough transition or stabilize the group for a couple of minutes.  I do think this will make some fight mechanics much easier for certain groups and the potions could become requirements for certain raiding groups.  I guess I’m seeing these as a “crutch” that could be used for raiders in a similar manner to how the various hope quest turn-ins were used back in the day.  I think requiring groups to have those pots purchased is a bad thing, but I’m on the fence as I do like the idea of providing a not totally game breaking crutch to get groups over the hump in certain areas.  As long as Turbine continues to put out challenging fights like BG, and it sounds like the instance revamp will be even more challenging, these could really help folks speed up the learning curve.  After a run or two, I would imagine these pots wouldn’t be as needed until a new instance was attempted.  Oh, and I’m not even going to touch the moors implications as that will just make my head hurt 🙂  However, I don’t see these as a long term issue but a short term emergency tool.

Other than that, the store seems MUCH faster and responsive and they’ve cleaned things up quite a bit, but granted it could be that I just hopped on during a quiet time 🙂

I am starting to formulate my plan for what I’m going to be using the store for and will have a post on that soon.

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Good Warden End-game Gear


This will probably have some spill-over for the other classes as well but I wanted to start keeping track of not only some of the better gear options but where some of these things drop.  The forums are a great resource for this kind of information but sometimes it can be hard to find and even lost due to forum wipes.

The armor sets are a little easier to keep up with and follow, but I do have some spreadsheets for Wardens, Captains, and Minstrels comparing the various sets statistically and visually.

When it comes to jewelry and cloaks it gets a little bit harder for 2 main reasons.  First off there’s just a lot more variety in these areas with crafted, drops, quest rewards, etc that all can be viable in certain cases.  But probably the tougher part is that many of these are random boss drops that don’t always drop so it can be hard to not only track them but remember where they dropped from.

I will have a separate page on my blog for this information here, in a similar fashion to how I’m archiving forum posts..

And for comparisons, if you’d like to see what I’m currently wearing you can look at the MyLOTRO pages for my Warden, Captain, and Minstrel.

Most of the information below is from the following thread on the forums – Best in Slot Discussion and there’s also some other good stuff over on the Codemasters Forums. In addition there’s another good resource over on the LOTRO Gear site.

Finally, even though I’ve posted some other items that are coming with the F2P launch, I’ll add those in later in case they tweak them again.

Please let me know what I’ve missed 🙂

Earring

Bracelet

Neck

Pocket

Ring

Cloaks

Shields

Good Off-tanking post


There’s a really good post on the Guard forums outlining not only the idea of what off-tanking is but good tips and suggestions for actually doing it.  Chazcon from the forums does a great job of explaining things and I’ll admit I do struggle with this at times as I think in many cases it is easier for me to main tank as opposed to off-tanking.  Now this is a bit more focused on the Guardian, but there are a number of parts of it that are quite general in nature.

One of the big issues with this for me is communication. I’m sure if I was in a “static” group and knew the other tanks better this would be easier and of course being on voice chat also makes this even easier still.  But while PUG’ing, I’ll usually error on the side of more threat as opposed to sitting back and focusing on our other roles.

That’s on my Warden though, I find it much easier to off-tank on my Captain and probably will play a similar role on my Champion too as they’re just not set up to be main tanks and as such do better at burst agro control.  On my Captain, I’m mainly watching out for the squishies and tossing out a quick forced taunt to keep them safe until the tank can round up that mob or the group can burn it down.

In addition to posting the link, I’m also going to copy the content here and start a bit of a forum repository on this site for tanking purposes as I know we lost quite a bit of information with the previous forum purging.  I’m not sure of the best way to do this, but so far I’m just setting up another page on my blog for Good Forum Posts. But if folks have a better idea, feel free to let me know!

More LOTRO Video Resources


There’s been a number of new (or maybe just new to me) videos posted over the past few days that I wanted to comment on and share.

First up, I know many of you are interested in the Lua scripting so in addition to the video and information I posted previously Merric from a Casual Stroll to Mordor has put up a great video.  His video focuses on just a couple plugins and seems to hint that he’ll be doing more of them, this review touches on the Plugin Manager and Hunter Travel Window.  I think the Hunter Travel window will definitely be one of the must-haves for any Hunter or Warden.

Next up for those of you looking for tips or hints from running the various Instances, Middle Earth Chronicles has started a new section of the blog with a good collection of videos.  Go check out their Instance page and make sure to send in any videos you may have.

In addition check out Carlosjuero’s video showing some of the new UI tweaks over at LOTRO Reporter.  Many I had seen, but I totally missed that you can now color code your quest helper on the map overlay.  Good stuff and really walks through all the new tweaks available.

And finally but certainly not least I’ve been quite enjoying the video podcast published by the Uruk Hunter.  Not only some good information but he also does comment his videos quite well.

Go check those sites out if you haven’t already, and I’ve also updated my Blog roll appropriately.

Recent Developer Diaries


Turbine has continued to pump out Dev diaries and I’m a bit behind I’ll admit.  But since the NDA has been lifted, I think much of this information is out there but it is always good to see how the Devs see things and get a little more insight on their process.

First up from last week was the Volume 3 Book 2 Quest Line diary talking about that portion of the epic line.  I specifically didn’t do these quests on Bullroarer as I wanted to save them for live.  I’m pretty excited about this portion of the story as not only do we get to follow the rangers path but also get to learn more about their stories.  And of course, there’s the Ranger Session play that’s always enjoyable 🙂  The new technology to show and hide people based on your quest log sounds really cool and I’d love for them to roll that out everywhere as it is a bit lore-breaking to see folks in the wrong areas.  The other big news item in this diary is the announcement that we’ll be able to re-play all the various session plays as much as we want.  There are some really fun ones, so I quite like this idea for quick play-sessions.

The other diary was today’s release of the Wardrobe System, which for me is one of my favorite features of the F2P roll-out.  I probably have a few bags on all my toons that are purely cosmetic and many are storing the same items.  This will not only allow for more storage of useful items but another way to share items between characters.  I’m glad they walked through the usage of the system as I’ll admit it took me a bit to figure it out – putting items in is easy as you just drag the item and it puts a copy into the wardrobe.  You can then feel free to delete the one in your inventory if you want.  To equip though, you need to drag the item directly to the slot on your character panel and not to your inventory.  It is also nice that you can store various color variations using one slot and just use a pull-down to select which color as opposed to each color taking up a slot.  And finally, the requirements to wear the cosmetic items have been loosened such that you don’t need the level or reputation to wear them but you will be limited to armor types.  For instance, you won’t be able to deck your Minstrel out in heavy armor but your Captain will be able to cosmetically equip your Champion’s Rift Set.

New Treasure Category on the Classic Skirmish Vendors


I saw a thread on the Minstrel Board about these new items and figured I’d go check them out.  The way it works is that each instance “cluster” now has a Treasure category for it that has various weapons, shields, and jewelry available for barter.  I’m a bit torn by this honestly as I do like the chance of randomness in instances but this does give a reliable way to achieve what you’re looking for.  For the most part, I’m ok with this split implementation they’re rolling out with F2P in that the current instances will be “random” and the level scaled instances will be more deterministic in their loot.  The other nice thing about this implementation is that you do have a list of what’s available as opposed to wondering if/where something drops.

There’s a bunch of drops there, so I’m just going to post some of the higher end gear.  I’m also not posting the various weapons as honestly I just don’t know if they’re viable compared to others since I haven’t looked at off-hand items at all.  I’ll have to do some more checking on the comparisons to my current gear but there are some nifty items.

The other cool thing is that they’re adding in the resist potions and food that were previously only available as a one-time quest reward for various Helegrod instances.  I always saved these as I figured there’d be a good time to use them, but currently you can only get a fixed amount and they’re BOA.

Annuminas

Mirhigil – Necklace – intriguing for a melee class

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Golden Spear-Head – Pocket  – Attack and Resist boosts

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Feredilloch – Earring – interesting item, not sure who this would fit

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Silver-Strand Necklace – another decent melee class item

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Armband of Giants – struggling with this one, might be a tank or Minstrel item

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Ring of Fulfillment – Looks nifty for a moors MinstrelScreenShot00435

Wall of Annuminas – I know little about heavy shields but the 805 Morale heal looks handy

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Arastan – Medium Shield – Nice ICPR and some other interesting stat bumps

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Flame-Ward Shield – Warden Shield – No ICPR but some other nice stat bonuses

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Eregion

Mentors Earring – A highly desired earring for many classes because of the crit boosts.

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Tattered Bookmark – Interesting pocket with Fate and Resists.

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Beaded Gemstone Bracelet – Nice tank bracelet but lacking ICPR.

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There are also barter options for some of the housing cosmetic drops.

Helegrod

Skull of Thorog – HUGE housing item that I’ll admit I can’t wait to get – it is expensive though 🙂

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Necklace of the Worm – Intriguing for a tank but probably a hefty morale hit

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Cold-Bear’s Canine – Pocket – pretty nice for a caster type

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Cold-Bear’s Claw – Pocket – maybe for a hunter or RK

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Daeramath – Warden’s Shield – not too shabby of a shield

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Stoutwall – Heavy Shield – Again, I don’t know much about heavy shields but the common damage negation is always nice

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A Couple Other Place to Find Me


Just a quick update this Monday morning, but I should have another post out today with some new goodies on the Skirmish vendors over on Bullroarer.

I posted a new version of my traits discussion over on the LOTRO Reporter which took a slightly different approach from the post I did here a while back.  The one over on LOTRO Reporter is a bit more high-level while the post on this blog is more detail oriented.

I also joined @Theobor on his latest episode of the Gondor Awaits Podcast chatting about Minstrels, so if you’re interested in my take on that class head on over there.

Also of late I’ve started working on a new toon as I came to the realization that ranged classes aren’t for me.  So after all my bad mouthing of them, I decided to work on a Champion to see how they play out.  I’m only to level 12 but so far am enjoying the class, nothing like running into lots of mobs and mowing them down.  But I anticipate that mentality might get me into a bit of trouble soon 🙂  I’m not sure how quickly or how much I’ll play my champ but you’ll probably see a bit more Champ focused posting here as I go.