Daily Archives: May 26, 2010

Legendary Relic Farming


After my recent issues (or concerns is probably more accurate) while raiding BG I’ve been taking a closer look at my Warden and trying to make her stronger.  Some of them I posted about the other day but I also wanted to work on my runes for my legendary items.  Luckily I happened to be chatting with an in-game friend about this and he tipped me on to a pretty nice method.  So I’ve spend the past day or so running the numbers and figured I’d post the results I have so far, which do seem to line up with his.

Previously I would save up or buy off the auction hall a bunch of crummy legendary items, equip them, kill a couple mobs, and then deconstruct them at level 2.  This is a pretty effective method but can become quite tedious.  A variation on this theme is to complete a bunch of Mirkwood quests (or the Moria mirror quests) that reward LI experience and in-between turn-ins visit the Relic Master to deconstruct a newly leveled legendary item.  Many of the deconstructs will result in just a couple of Tier 1 relics, but critical results will yield multiple tier 4’s so this can be very effective.

However, with the appearance of skirmishes I thought this might be a nice change of pace to my normal method.  I had assumed bartering for the highest level runic  would grant the best results, however my testing so far is quite the opposite.  I’m not going to claim that I’ve done a statistically valid test here, but my data combined with some others seems to be within the same ballpark so while your results might fluctuate somewhat it should be close, and as you’ll see the difference between tiers is pretty staggering.

I ended up running a bunch of skirmishes and bartered for Tier 1 and Tier 2 runics and then kept track of the results upon their deconstruction and subsequent combination.  That coupled with some spot checks of the higher tiers (I haven’t ground THAT many skirmishes) confirms to me that bartering for Tier 1 runics is by far the best option.  Higher tier runics don’t produce the same quantity output as the Tier 1’s do, basically it is a decreasing scale.  Also, when combining relics the crit percentage is actually quite high and can generate runes two tiers higher which isn’t possible for a runic deconstruction.  The chart below summarizes my data so far:

Runic Tier # per Decon Ave/20 1’s SP Cost
1 8.3 165.5 460.0
2 4.8 51.3 929.5
3 3 17.8 1073.0
4 2 6.5 886.0
5 1 2.9 918.1

So the columns are the rune tier, the average number of runes resulting from deconstructing the runic, the average result from my tests using just tier 1 runics, and the skirmish point cost based on these numbers required to match the output from the tier 1’s.  As you can see, Tier 1’s are far and away better then any other option and depending on your luck you can get some really nice results as my first test yielded a tier 7 relic!

The other nice part is that 460 skirmish points is about what I can get from running the Rift skirmish on Tier 2 difficulty (about 30 minutes) after I barter all the special marks and such.  Other skirmishes vary but I can get around that number relatively quickly.

So my daily plan now will be to run the rift skirmish for my runic batch conversions, check the AH for warden items, and run the Mirkwood dailies.  And pretty soon I should have a nice stock of the tier 8’s and 9’s that I’m striving for.

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Fun times in Sammuth Gul


I ended up getting in a late night Sammuth Gul run last night with a couple of friends.  Our group wasn’t quite optimal as we were lacking a traited healer and didn’t have any crowd control.  I think I was more worried about the CC then I was the healing (as you’ll see later on) as the loremasters in there are just downright nasty.  However, we had lots of DPS, and lots of interrupts which made this a fun and exciting run.  I was on my Warden along with a guard, captain, champion, DPS spec’d runekeeper, and a full warrior skald traited minstrel.  The trash really wasn’t too bad as we essentially had 4 off-healers in the group and with all the heavies we had lots of spare morale.  Our Minstrel was able to stay in War-speech for a good deal of the fights and only towards the end or if we got an unlucky pull did he have to drop out.  We had a couple of marathon fights with summoners and unlucky punts onto bone piles, but the ability of our guard to get conjunctions off was key to us being able to move as quickly as we did.

The only part that really worried me was the Gorothol fight as there’s just SO many mobs and things get very crazy in there.  As the adds started to pile up we were able to just grab everything in the middle with the guard and myself trying to grab all the agro and the champ and runekeeper doing as much AoE damage as possible.  Our minnie was watching out for the loremasters to keep them occupied, trying to keep alive, and trying to toss us the occasional heal.  Although, as the following log will show I did a pretty darn good job of keeping myself alive as all the adds are a Warden’s dream 🙂  After a while I think the guard and I had the agro shared pretty well but my morale bar wasn’t moving much at all as I just kept cycling through our life-taps and conviction.

CStats 2010-05-26 13-12-57-17

So over the course of the entire fight, I was healing myself for roughly 100 morale per second 🙂 which surprised me when I looked at it considering I probably wasn’t healing at all for at least the first half or so.  Also, if you look at the breakout of my attacks you’ll see just how much more damage our gambits do versus the builders and has me thinking that I can slow down some and rely more on the masteries to build my gambits to save some power and I won’t sacrifice that much threat or DPS.

CStats 2010-05-26 13-15-26-03

But with critted food and power pots, I actually seemed to be in a better spot then some of the others in our group so that made me happy.  I’ve also noticed that since I have a larger morale pool I can actually drop down enough to use Darkness Before Dawn and not get destroyed.

And finally, we did get a symbol drop, which sadly I did not win, but at least it did go to my friend who hadn’t won one before.