Daily Archives: January 25, 2010

Games and Politics


So a couple of not necessarily LOTRO related news items that I thought I’d pass on and talk about and they both got me thinking.

The first comes from a couple of places, the podcast Buzz out Loud over on CNet (episode 1148) talking about the South Korean courts legalizing the sale of in-games items for real world currency.  Two articles were linked in the show notes Slashdot.org talks more about making online currency equal to real-world currency, while the article on boingboing.net talks more about the selling of items.  The folks over at LOTRO Reporter also brought this up last week as well and were pretty opposed to the concept.  One of their points was that folks using macros/bots would be banned from this service – which would be very hard to police and require a huge investment from the game companies.  I realize that the Korean market is quite different from the US markets, but this does raise some interesting points.  One of the biggest issues hitting most games is the illegal selling of gold, which fosters account hacking to obtain more gold to sell.  With selling of in-game currency  being legal, will that limit the amount of the illegal activities and make our accounts safer?  And since the currency is the same, in-game account theft would be a criminal offense and punished the same way – which would give the game companies more options to combat this problem.  Would game companies expand on their virtual stores and allow out-right buying/selling of in-game gold, thus providing another revenue stream?  Would this foster not only an in-game economy but almost a stock market for the real-world?  With this concept in place, you really could make a living playing games – which while initially I think would be cool, it would most certainly take the fun out of it.  The other point the buzz-crew brings up is that if in-game items hold value – that’s essentially income, or worth that you have and as such should you be taxed on that value?  Certainly selling the items would be subject to income tax, but even earned items could be seen in a similar fashion as your house and subject to a property tax.  That would be a bit harsh, but it would be interesting walking into a bank and saying “no, I don’t have any collateral but I have a level 65 Warden with full raid gear” and qualifying for a loan 😉

Now I highly doubt these ideas will make their way to western MMOs considering most MMO companies state numerous times that everything pertaining to your account is their property and you’re just allowed to enjoy them.  You don’t own your characters, their items, their accomplishments, all of that is property of Turbine, Blizzard, EA, etc.  With that mentality, really the only option they allow for using real-world money in game is for cosmetic items – which is where I think is the only acceptable use.  I know Sony has tried some of these ideas before on some of their servers, but I don’t think they went over all that well 🙂  I will be curious to see how this plays out as this argument seems somewhat analogous to the legalizing drugs argument here in the US.  I’m just happy it is happening somewhere else such that I can watch without being affected 🙂

The other interesting topic I came across was how net neutrality could affect gamers. Net neutrality is a huge hot topic these days for all the ISPs, search engines, phone companies, or pretty much everyone with a foot in the internet.  The idea behind it is folks are trying to argue that access and visibility on the internet needs to be equal for everyone no matter how or through what service they access it.  On one side of this argument, having a level playing field on the net is a good thing and would make sure we all get similar service.  It would guarantee that one ISP couldn’t block video games just because they want to or because it felt the traffic impinged on other users.  However, the flip side is that games really don’t take up that much bandwidth compared to streaming video and the likelihood that games would be targeted is incredibly slim.  And with that knowledge, do we really want the government stepping in to run all these services?  I mean if ISP X decided that they’d block all video games, most people have a choice of providers and they could switch to ISP Y.  In our (I’m talking US here) capitalistic environment, ISPs should be striving to provide the best service in hopes of not only staying in business but expanding to make more money.  They should want to be able to provide features and services that make them stand out, not restrict access such that they can make more money.  However, sadly it does appear that more and more companies are looking to nickel and dime us and few large companies are going out of their way to service their customers.

I’d much rather prefer they spend the time and energy on getting higher speeds and more access to high-speed such that we here in the US could be more on par with other countries throughout the world.  The fact that many countries have average speeds 5-6 times higher than the US is a little sad 🙂  This enhancement would also bring new players to the market and allow for more competition, which is always a good thing.

More LOTRO focused stuff coming up later today, but this week may be a bit slow for me as work promises to be a tad crazy.