Ok, so if you’re like me and are following Dragon Age – there’s a pretty nifty flash game up on their web-site (Dragon Age Journeys). If you follow from the character builder they released a bit ago into this you get a good feel for how the class progression will work. So far I’ve only played 2 of the classes (warrior and mage) and they’re pretty darn fun.
There’s a couple of in-game rewards you can achieve by completing things in this flash game. It does not seem terribly long, and you can save/load your progress.
I’m getting pretty excited for this game! Only another week to go before launch…
So back in the Shadows of Angmar days tied to the rise of Amarthiel there were a series of dev spawned events that popped up around the world. They spawned all over the land and also in the Moors – which from what I understand was a real rough time for the freeps out there. So one day while farming Barud Gularan (one of my favorite SoA instances) Amarthiel paid us a little visit. We were in a pretty good routine as we were just farming Udinion for his teal drops. A few of us missed it, we were just stepping out, disbanding, re-inviting, and re-doing the instance. But as we were checking who was in the instance someone called us back outside. Pretty fun fight with some of us taunting her before dispatching of her minions. She had some cool lines and basically called waves of fighters against us – we had to be especially careful of the giants in the area
I really wish they’d bring back these events as they were a blast and usually a total surprise.
Starting the fight
Almost done with the smack-down
Trash-talking (some PG13 language)
Shot of the loot
Cloak Barter item on my minstrel
Another fun day was running through the Delving of Fror in the Moors. It was just 5 of us in pretty much raid content but we were just messing around trying to see what we could do. We decided that we’d try this big nasty tree boss – which seemed like suicide at the time. And without a whole lot of patience and creative use of the terrain it would’ve been a certain wipe. It took us a LONG while and we had lots of close calls with the adds and re-spawns but we were able to bring the big tree down. The downside was the based on where we were with respect to the adds – looting it was impossible 😦
Trying to figure out what to do
Link to image of fight start
And finally, same group of us decided to finish off the Angmar challenge quests for one of our completionist friends. When we walked in the door we had a total oh-s*** moment as none of us had ever done the fight before. Needless to say I won’t spoil the fun of the fight, it is a blast and yes you do have to clear the room.
Our oh-s*** moment
My apologies for the links, but sadly I have lost the originals on my hard-drive somehow.
Ok, so I was catching up on the forums this weekend (pretty much a week behind sadly) and came across some good threads. I will be covering some of these a bit later as I’m going to put out a tanking post with sections on the Watcher and DN. But for now, I wanted to share some of them as I found some good reads:
Some good discussion on traits and the various lines, not just at end-game but trades on how to build as you level. My personal thought is that you should get and slot the 2 +1 heal pulse traits as soon as you can and then whatever you have that actually makes sense. Once you get more towards the end game you can start to worry more about it. (Traits from Warden Boards)
Preferred/Good gambits (Link) – big point here that I always forget is that power wise, Safeguard is horrible and I really need to stop using it. It costs almost double the tier 4/5 HoTs (86 vs. 43/57) and 8 times persevere (tier 2). Otherwise very similar to what I do – stack DoTs and HoTs, keep buffs up, etc.
Threat legacies (part 2)– I really haven’t had a chance to do more testing on this. The first round LtDiablo and I did seemed to indicate they were worthless. But maybe it is just that with all the other un-knowns it is just hard to tell.
Ambushing bosses (link) – really handy to make sure everyone gets into melee range (good for Halls of Crafting) and also helps get us on top of threat. Also, with burgs you can still get a conj off before the daze wears off. However, some bosses are immune to it (just like other Crowd Control) so be prepared for that.
Stuns (Forum Link) – really not much you can do about them, but some good discussion none the less. Also, positioning can be helpful here to get out of the way.
Suggestions on tanking the watcher – (Watcher Tanking 1, 2nd Thread) The first thread includes some good thoughts on the fight, the suggested traits, and the flow of the fight. The second one has a bit more detailed walkthrough by LagunaD, including the things to watch for “Shakes with Anger” = back up!
Tanking the Blind one (Forum Link) – a fight I haven’t seen yet, but have heard/read a bunch about it. Seems there are a few roles us wardens can fill for this fight, including MT. Again, LagunaD has some good details as do a few others, including what seems like a pretty good reason to slot the fist capstone.
Posted in Gambits, LOTRO, Raids and End-game, Warden
Tagged blind-one, DN, End-game, Gambits, legacy, Legendary Items, LOTRO, radiance, raid, threat, traits, virtues, Warden, watcher